Not an impressive start, but a couple of matches later I was topping the leaderboards while racking up tons of commendations (currency used to upgrade parts). I ended the round with 1 kill, 5 deaths, and three assists, netting only one trophy. My guild mate and I were able to take out the two fighters and defend our position for the remainder of the match. The reticle will be placed several meters ahead of the enemy allowing you to position your blasters at the percise angle for optimal damage.
However, once you get close enough to engage the enemy, pressing the E key will cause a circular reticle to appear-which will turn red when you are in the appropriate proximity of your ship’s cannons. This is especially true when a targeted ship slips behind cover at medium distances. You really have to pay attention to the multiple aiming reticles on your screen, and its difficult to pinpoint your targets at when they appear. Now, targeting in this game is somewhat of an enigma at first. Due to my speed as a scout, I was easily able to maneuver behind the enemy and fire my blasters. I continued my assault with my guild member by my side. However, once you start to get the hang of it, you’ll be blasting ships in no time, and each kill will fill you with pure organic adrenaline. Engaging in combat in this game requires a slight learning curve, and multiple rounds of pure frustration. After arriving at capture point A, I noticed two enemy fighters creeping towards my direction. The second closest capture point usually ends up being the most highly contested area, as both teams are found constantly fighting for its control. The one that appears to be closest to your spawn is an ideal first cap. Both maps in Galactic Starfighter-Kuat Mesa and Lost Shipyard-are basic capture point missions with three objectives to capture. I immediately slammed on my afterburners and headed for checkpoint A. When the match begins, players are thrown out of hyperspace into battlegrounds filled with all sorts of fun things you'll probably ram your ship into.
So I made it my first choice in my inaugural flight. First, the scout light, fast, and the sleekest looking fighter, this ship appealed to me. Three ships were immediately available for use.
I had decided to skip the tutorial at first (big mistake) and get right into action. It was almost as if hundreds of re-subscribers had come out of the woodwork and back into the fold almost overnight. The first thing that stood out to me was the queue instantly popped, and remained steady match after match. The First BattleĪs soon as I jumped in the game I clicked the ship icon on the mini-map, next to the PVP and group finder icons, and joined a starfighter match with some fellow guildies. I recommend starting with tutorial to avoid the inevitable sense of helplessness you will feel if you just jump in. Here is where you can choose a ship, customize its cosmetics and components, and finally assemble your crew. This screen displays everything you can customize before you take flight. Getting Started When you are ready to begin your Galactic Starfighter adventure press H to bring up the hangar screen.